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IDProjectCategoryView StatusLast Update
0000116madVRbugpublic2014-02-27 12:22
Reportersneaker Assigned Tomadshi  
PrioritylowSeveritytweakReproducibilityalways
Status closedResolutionno change required 
Platformx64 PCOSWindows 7 Prof SP1OS Version7601
Summary0000116: madVR does not free up unneeded memory when lowering the CPU queue on runtime
DescriptionHi,

the title basically says it all: when increasing the CPU queue from a low value (like the default "12") to a high value (like the max "128"), the players memory consumption will increase accordingly (from about 0.5 GB to 1 GB on a 720p movie). However doing the opposite (decreasing queue length back to 12) will not free up the unused 0.5 GB again - you actually have to restart the player.
Steps To Reproduce1. Set CPU queue to 128, see memory consumption
2. Lower CPU queue to 12 during runtime, see memory consumption
TagsNo tags attached.
madVR Version0.86.9
Media Player (with version info)MPC-HC 1.7.0.7634
Splitter (with version info)LAV Splitter 0.58.1
Decoder (with version info)LAV Video Decoder 0.58.1
DecodingSoftware
Deinterlacingnone (progressive)
DXVA2 Scaling Activeno
Aero / Desktop CompositionOff
Problem occurs with modewindowed mode
GPU ManufacturerAMD
GPU ModelRadeon HD 5850
GPU Driver VersionCatalyst 13.6 Beta 1

Activities

madshi

2014-02-27 12:22

administrator   ~0000383

Ok, it would be nice if lowering the CPU queue size had immediate effect on RAM consumption. But really, this is an option you probably setup once and then never touch again. So I don't see it as a problem if you have to restart the media player. At least not a problem worth spending development time on at the current state of development.

Issue History

Date Modified Username Field Change
2013-07-20 15:53 sneaker New Issue
2014-02-27 12:22 madshi Note Added: 0000383
2014-02-27 12:22 madshi Status new => closed
2014-02-27 12:22 madshi Assigned To => madshi
2014-02-27 12:22 madshi Resolution open => no change required