View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000223 | madVR | bug | public | 2014-06-29 16:52 | 2014-07-13 11:27 |
Reporter | Manni | Assigned To | madshi | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | Windows | OS | Windows 8.1 | OS Version | x64 Pro |
Summary | 0000223: MadVR can't import the eecolor 3D LUT generated by Calman as they follow a 64 point format | ||||
Description | As in title, and as discussed here http://www.avsforum.com/forum/139-display-calibration/1471169-madvr-argyllcms-73.html#post25354978 | ||||
Steps To Reproduce | Generate a 3DLUT in the eecolor format using the cube generator in Calman 5 Ultimate or Studio, it creates a 3DLUT with 64 points (only option at this stage in Calman). Importing this LUT in MadVR causes an incompatible file format error. | ||||
Additional Information | Original thread in Spectracal forum here: http://www.spectracal.com/forum/viewtopic.php?f=92&t=5352&p=35164#p35164 | ||||
Tags | No tags attached. | ||||
madVR Version | 0.87.10 | ||||
Media Player (with version info) | MPC-HC (cccp build) 1.7.4.2 | ||||
Splitter (with version info) | n/a | ||||
Decoder (with version info) | n/a | ||||
Decoding | Software | ||||
Deinterlacing | none (progressive) | ||||
DXVA2 Scaling Active | no | ||||
Aero / Desktop Composition | Off | ||||
Problem occurs with mode | all modes | ||||
GPU Manufacturer | AMD | ||||
GPU Model | Sapphire HD7870 | ||||
GPU Driver Version | Catalyst 13.12 | ||||
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I just attached the same LUT converted to 65 points by Zoyd using LS HCC |
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Hi Madshi, Please could you read this thread starting here: http://www.avsforum.com/forum/139-display-calibration/1462960-eecolor-processor-calman-3d-luts.html#post23075199 It looks like solving this issue might be as easy as adding a last line to the lut file to make it a 65 point file. Cheers, Manni |
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Also this post: http://www.avsforum.com/forum/139-display-calibration/1462960-eecolor-processor-calman-3d-luts-4.html#post23098650 |
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Regarding the file format change, yes it is a pretty trivial change but not as trivial as adding one line. 64 point eeColor files drop every line where either R or G or B contain the anchor point 1.0. So when importing the 64 point file in madVR you should iterate to the 64th point in each RGB loop and then internally just set the 65th point output=input. |
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Resolved as Spectracal added MadVR compatible 65 points export option to cube generator |
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See note above, fixed by Spectracal |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-06-29 16:52 | Manni | New Issue | |
2014-06-29 16:52 | Manni | File Added: Test 3DLUT for MadVR (using eecolor format 64 points).zip | |
2014-06-29 20:39 | madshi | Assigned To | => madshi |
2014-06-29 20:39 | madshi | Status | new => assigned |
2014-06-29 20:56 | Manni | File Added: Test 3DLUT for MadVR (converted to 65 points in Lightspace).zip | |
2014-06-29 20:57 | Manni | Note Added: 0000647 | |
2014-07-02 19:29 | Manni | Note Added: 0000648 | |
2014-07-02 19:29 | Manni | Note Edited: 0000648 | |
2014-07-02 19:42 | Manni | Note Added: 0000649 | |
2014-07-02 20:50 | zoyd | Note Added: 0000650 | |
2014-07-02 20:51 | zoyd | Note Edited: 0000650 | |
2014-07-02 20:51 | zoyd | Note Edited: 0000650 | |
2014-07-13 11:26 | Manni | Note Added: 0000651 | |
2014-07-13 11:27 | Manni | Note Added: 0000652 | |
2014-07-13 11:27 | Manni | Status | assigned => closed |
2014-07-13 11:27 | Manni | Resolution | open => fixed |