View Issue Details

IDProjectCategoryView StatusLast Update
0000294madVRbugpublic2018-01-14 18:19
Reporterhuhn Assigned Tomadshi  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionfixed 
Platformwindows OS10 x64OS Version10074
Summary0000294: 3D LUT loading issue
Descriptioncan only load a none BT 709 3D LUT if a bt 709 3D LUT is loaded
Steps To Reproducereset madVR to default settings
go to devices -> your device -> calibration -> calibrate this display by using 3DLUT files
load any 3D LUT in smpte C
apply
you will see "Plase specify which external 3DLUT file you want to use for this display "device name".
Additional Informationsame with EBU/PAL, BT.2020 and DCI-P3.
if a 3D LUT is loaded in BT.709 everything works fine.
TagsNo tags attached.
madVR Version0.88.0
Media Player (with version info)mpc-hc 1.7.8.95
Splitter (with version info)lav 0.64.0
Decoder (with version info)lav 0.64.0
DecodingSoftware
Deinterlacingnone (progressive)
DXVA2 Scaling Activeno
Aero / Desktop CompositionOn
Problem occurs with modeall modes
GPU ManufacturerAMD
GPU Modelr9 270
GPU Driver Version15.4.1

Activities

madshi

2015-05-11 14:42

administrator   ~0001016

FWIW, this is somewhat intentional. BT.709 is considered the "main" 3dlut. However, the reactions are bad. I should properly complain that a BT.709 3dlut is needed instead of these cryptic complaints.

huhn

2015-05-11 14:43

reporter   ~0001017

was it always this way? i never notice this before.

madshi

2015-05-11 14:52

administrator   ~0001018

I think it was always that way. At least I don't remember having changed that code recently. Not 100% sure, though. I may have done some changes when implementing all those APIs for madTPG.

madshi

2018-01-14 17:15

administrator   ~0002054

FWIW, the latest build now accepts loading a 3DLUT in other slots without requiring a BT.709 3DLUT. Not sure if that configuration makes sense, but it's allowed now.

Practical consequence: If you play a BT.709 movie, madVR will have to convert the movie to SMPTE-C and then run the pixels through your SMPTE-C 3dlut.

huhn

2018-01-14 17:48

reporter   ~0002065

this give us now the ability to just use a DCI-P3 or BT 2020 3D LUT with a display in native mode for all sources.

madshi

2018-01-14 18:19

administrator   ~0002072

Ah yes, that makes sense!

Issue History

Date Modified Username Field Change
2015-05-11 14:33 huhn New Issue
2015-05-11 14:41 madshi Assigned To => madshi
2015-05-11 14:41 madshi Status new => assigned
2015-05-11 14:42 madshi Note Added: 0001016
2015-05-11 14:43 huhn Note Added: 0001017
2015-05-11 14:52 madshi Note Added: 0001018
2018-01-14 17:15 madshi Note Added: 0002054
2018-01-14 17:15 madshi Status assigned => closed
2018-01-14 17:15 madshi Resolution open => fixed
2018-01-14 17:48 huhn Note Added: 0002065
2018-01-14 17:48 huhn Status closed => feedback
2018-01-14 17:48 huhn Resolution fixed => reopened
2018-01-14 17:48 huhn Status feedback => closed
2018-01-14 17:48 huhn Resolution reopened => fixed
2018-01-14 18:19 madshi Note Added: 0002072