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IDProjectCategoryView StatusLast Update
0000463madVRbugpublic2018-01-14 12:43
Reporterausvette Assigned Tomadshi  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionno change required 
PlatformIntelOSWindowsOS Version7 32 bit
Summary0000463: Fullscreen exclusive mode is overlaid by a big red "out of memory" error when nvidia stereoscopic 3d mode is enabled
DescriptionRunning madvr in full screen exclusive mode with nvivia stereoscopic 3d mode enabled results in video playing, but is overlaid by a big red "out of memory: error.

Underneath the error message, video appears to be playing perfectly and sound is also fine. Statistics for video playing also all look fine.
Steps To ReproduceIn nvidia driver settings, enable stereoscopic 3d is enabled so my 3d movies will play. But desktop is set to 1080p50. Mpc-hc or mpc-be is started with madvr as video output and madvr setting full screen exclusive mode

Mpc autochanges to 2160p and video plays fine, but out of memory error is shown on top making it unwatchable.
TagsNo tags attached.
madVR Version.91.4
Media Player (with version info)mpc-hc 1.7.10, also mpc-be 1.5
Splitter (with version info)lav filters .68.1 and .69
Decoder (with version info)cuda and dxva 2 copyback both result in same issue
DecodingCUDA
Deinterlacingforced film mode
DXVA2 Scaling Activeno
Aero / Desktop CompositionOn
Problem occurs with modefullscreen exclusive mode
GPU ManufacturerNVidia
GPU Modelgtx 1070
GPU Driver Version376.33

Activities

madshi

2016-12-29 14:05

administrator   ~0001554

I'm a little confused. Why is MPC-HC changing to 2160p?

Are you using the madVR or the MPC-HC display mode / refresh rate changer? Or both? Or none? And how did you configure them?

ausvette

2016-12-29 14:54

reporter   ~0001555

Last edited: 2016-12-29 14:56

My aplogogies, I'm using madvr to upscale 1080p23 to 2060p23 and letting madvr do the display mode/refresh rate changing.

madvr settings:
pc levels
8 bit
display already calibrated
bt.709
bt.709 curve 2.40

artefact removal - reduce banding effects medium/high
image enhancements - none

chroma upscaling - NGU high
image downscaling - jinc, scale in linear light, activate anti-ringing filter relaxed
image upscaling - NGU luma high, chroma normal
after doubling - upscaling jinc ar, downscaling use image downscaling settings
upscaling refinement - soften edges 1

rendering - in general settings I've tried every combo I could think of here, without solving problem

currently have :
delay playback and delay playback after seeking
enable windowed exclusive mode
use a separate device for presentation
cpu queue size 16
gpu queue size 8

all default settings for windowed mode
all default settings for exclusive mode
smooth motion off
dithering - error diffusion 2
trade quality for performance - everything off

lav filters:
NVidia cuvid, I have also tried dxva2 copy back with same result

pc levels
random dithering

mpc settings, standard except for madvr

ausvette

2016-12-29 15:13

reporter   ~0001556

Other people have reported this same issue here:
https://www.svp-team.com/forum/viewtopic.php?id=1484

https://forum.doom9.org/showpost.php?p=1659774&postcount=21170

Thanks!

madshi

2016-12-29 15:17

administrator   ~0001557

What about the madVR "display modes" tab? What have you set there?

What about the "Fullscreen" settings in MPC-HC?

ausvette

2016-12-30 09:23

reporter   ~0001558

Madvr display modes I have
switch to matching dispplay mode when playback starts checked and also restore original display mode when media player is closed and 2160p23, 2160p24, 2160p30, 2160p50, 2160p59, 2160p60

Fullscreen settings in mpc are:

launch files in fullscreen
exit fullscreen at end of playback
hide controls in fullscreen
hide docked panels



I have found if I have delay playback start until render queue is full unchecked then I don't get the memory full error.

SO I guess that solves it and you can close this thankyou.

On another issue I can't get direct 3d 11.1 to work for me. It starts playback normally but when I pause/resume or skip forwards or backwards sometimes the screen goes mainly white with the main contrast areas showing as a noisy outline.

direct 3d 9 works fine. Seems to be just me that has this problem though so if you don't happen to know the answer to that don't worry about it.

Thanks!

madshi

2016-12-30 10:06

administrator   ~0001559

Did the whole problem occur with actual 3D movies? Or with 2D movies? I'm asking because for 3D movies madVR should switch to 1080p instead of 2160p.

You could try lowering the GPU queue size to see if that makes a difference. But I guess if the "delay" option already solved the problem trying to change other options probably isn't worth it...

ausvette

2016-12-30 10:23

reporter   ~0001560

Problem was with 2d movies, and desktop was set to 2d.

Issue History

Date Modified Username Field Change
2016-12-29 13:44 ausvette New Issue
2016-12-29 14:05 madshi Note Added: 0001554
2016-12-29 14:54 ausvette Note Added: 0001555
2016-12-29 14:56 ausvette Note Edited: 0001555
2016-12-29 15:13 ausvette Note Added: 0001556
2016-12-29 15:17 madshi Note Added: 0001557
2016-12-30 09:23 ausvette Note Added: 0001558
2016-12-30 10:06 madshi Note Added: 0001559
2016-12-30 10:23 ausvette Note Added: 0001560
2018-01-14 12:43 madshi Status new => closed
2018-01-14 12:43 madshi Assigned To => madshi
2018-01-14 12:43 madshi Resolution open => no change required