|Anonymous | Login | Signup for a new account||2018-07-23 15:47 CEST|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000554||madVR||bug||public||2018-04-25 12:16||2018-04-25 12:16|
|Platform||Windows||OS||Windows 10 Pro||OS Version||1709|
|Summary||0000554: dropped frames just at start in D3D11, none in D3D9|
|Description||I also tried MPC-HC, similar, but even a bit worse.|
I use MPC-BE, LAV Filters and madVR for playing files in fullscreen.
If I set madVR to D3D9, no frames are dropped/delayed or repeated,
but if I set it to D3D11, I will get some dropped/delayed or repeated frames just at the beginning, during playback it is fine.
|Steps To Reproduce||I have set MPC-BE:|
- to launch files in fullscreen.
- to switch to the matching refresh rate (I know also madVR has this abilitiy, but for this scenario I need it in MPC-BE)
Then the delay time on the right to the refresh rate changer in MPC-BE must be set to 7 seconds or so, depends on the screen.
madVR is set up to "delay playback start until render queue is full"
As an alternative I use MPC-BE to play the file "0" times, so the refresh rate change is done and after that I hit space to initiate playback.
If I use D3D11 and do it that way I don't get any dropped/delayed or repeated frames at all, not at start and also not during playback.
|Additional Information||I need support.|
It is a bit hard to set up all programs just like me, maybe a exported settings file of MPC-BE will help you to set it up just like me?
|Tags||No tags attached.|
|Media Player (with version info)||MPC-BE 1.5.2 beta 3563|
|Splitter (with version info)||LAVFilters 0.71.0-34|
|Decoder (with version info)||LAVFilters 0.71.0-34|
|DXVA2 Scaling Active||yes|
|Aero / Desktop Composition||Off|
|Problem occurs with mode||all modes|
|GPU Model||RX480 8 GB|
|GPU Driver Version||18.3.4|
|2018-04-25 12:16||Klaus1189||New Issue|
|Copyright © 2000 - 2012 MantisBT Group|