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IDProjectCategoryView StatusDate SubmittedLast Update
0000554madVRbugpublic2018-04-25 12:162018-04-25 12:16
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PlatformWindowsOSWindows 10 ProOS Version1709
Summary0000554: dropped frames just at start in D3D11, none in D3D9
DescriptionI also tried MPC-HC, similar, but even a bit worse.

I use MPC-BE, LAV Filters and madVR for playing files in fullscreen.

If I set madVR to D3D9, no frames are dropped/delayed or repeated,
but if I set it to D3D11, I will get some dropped/delayed or repeated frames just at the beginning, during playback it is fine.
Steps To ReproduceI have set MPC-BE:
- to launch files in fullscreen.
- to switch to the matching refresh rate (I know also madVR has this abilitiy, but for this scenario I need it in MPC-BE)

Then the delay time on the right to the refresh rate changer in MPC-BE must be set to 7 seconds or so, depends on the screen.

madVR is set up to "delay playback start until render queue is full"

As an alternative I use MPC-BE to play the file "0" times, so the refresh rate change is done and after that I hit space to initiate playback.
If I use D3D11 and do it that way I don't get any dropped/delayed or repeated frames at all, not at start and also not during playback.
Additional InformationI need support.

It is a bit hard to set up all programs just like me, maybe a exported settings file of MPC-BE will help you to set it up just like me?
TagsNo tags attached.
madVR Version0.92.14
Media Player (with version info)MPC-BE 1.5.2 beta 3563
Splitter (with version info)LAVFilters 0.71.0-34
Decoder (with version info)LAVFilters 0.71.0-34
Deinterlacingnone (progressive)
DXVA2 Scaling Activeyes
Aero / Desktop CompositionOff
Problem occurs with modeall modes
GPU ManufacturerAMD
GPU ModelRX480 8 GB
GPU Driver Version18.3.4
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Date Modified Username Field Change
2018-04-25 12:16 Klaus1189 New Issue

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