View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000607 | eac3to | bug | public | 2019-04-19 12:22 | 2019-04-19 15:10 |
Reporter | overdrive80 | Assigned To | madshi | ||
Priority | high | Severity | minor | Reproducibility | always |
Status | assigned | Resolution | open | ||
Platform | Intel | OS | Win 10 | OS Version | 1809 |
Summary | 0000607: Convert audio from 24.000 to 23.976 | ||||
Description | Convert audio from 24.000 to 23.976 has issue of precision. https://forum.doom9.org/showthread.php?p=1872119#post1872119 | ||||
Tags | No tags attached. | ||||
eac3to Version | Last | ||||
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libSSRC wants to use the source and target sampling rates as integer values, so no floating point. Which means I have to round them. An additional inaccuracy comes from the use of 23.976 vs 24.000/1.001. Currently, my libSSRC code uses 23.976 instead of 24.000/1.001. I suppose that's something that I could (and should) improve. |
Date Modified | Username | Field | Change |
---|---|---|---|
2019-04-19 12:22 | overdrive80 | New Issue | |
2019-04-19 15:10 | madshi | Note Added: 0002518 | |
2019-04-19 15:10 | madshi | Assigned To | => madshi |
2019-04-19 15:10 | madshi | Status | new => assigned |