View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000654 | madVR | bug | public | 2020-11-26 19:03 | 2020-11-26 19:10 |
Reporter | el Filou | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | GeForce 1050 Ti / Core 2 E7400 | OS | Windows 10 Pro 64-bit | OS Version | SAC 1909 |
Summary | 0000654: Picture freezes when switching video streams with D3D11 native | ||||
Description | When using D3D11 native decode, if the media being played has multiple video streams available, then switching between them during playback freezes the picture. You see two frames from the previously chosen video stream that flicker back and forth. The OSD correctly displays the information about the new video stream, and if you use a TV tuning app, you also hear the audio for the new channel and see the information in the OSD for the new channel video. Pausing or seeking does not fix it and the only way is to stop playback. | ||||
Steps To Reproduce | - Set LAV Video Decoder to D3D11 native - Play media with multiple video streams, here is a sample: https://filehorst.de/d/dIheueFg (bonus from a Blu-ray). This also happens if you zap between different channels with a TV tuning app that supports madVR. - Try switching video streams with the file playback, or change channel with the TV app | ||||
Additional Information | Also happens with: - HDR test build v113, and earlier madVR versions since 0.92.0 - previous MediaPortal versions - previous NVIDIA driver versions - on a Radeon HD 7870 with identical software config, all driver versions - previous Windows 10 versions - Only happens with D3D11 native (not selectable in the bug report form) - Happens with both progressive and interlaced media - Happens with both MPEG2 and H.264 (did not test HEVC) - Happens both if the new video stream is of different dimensions/framerate, and if it is exactly the same - Does not happen with MPC Video Renderer with D3D11 native decode when using the same software config, so would indicate the problem is on madVR side and not LAV | ||||
Tags | No tags attached. | ||||
madVR Version | 0.92.17 | ||||
Media Player (with version info) | MPC-HC x86 1.9.8, or MediaPortal 1.26 | ||||
Splitter (with version info) | LAV Splitter x86 0.74.1-90, or MediaPortal TS Reader 5.2.3.43 | ||||
Decoder (with version info) | LAV Video Decoder x86 0.74.1-90 | ||||
Decoding | DXVA2 Native | ||||
Deinterlacing | none (progressive) | ||||
DXVA2 Scaling Active | no | ||||
Aero / Desktop Composition | On | ||||
Problem occurs with mode | windowed mode | ||||
GPU Manufacturer | NVidia | ||||
GPU Model | GeForce 1050 Ti | ||||
GPU Driver Version | 451.77 | ||||
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Issue seems to cause the same visual glitch as this other one: http://bugs.madshi.net/view.php?id=586 |