View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000677||madVR||bug||public||2021-11-23 05:12||2022-04-09 04:27|
|Summary||0000677: madvr does not work on the latest NVIDIA drivers|
|Description||After installing the latest NVIDIA driver 496.76 on my computer, I can't use madvr, other renderers work fine. It is known that NVIDIA 496.76 driver has newly added NVIDIA Image Scaling|
|Tags||No tags attached.|
|madVR Version||latest release v0.92.17|
|Media Player (with version info)||MPC-HC MPC-BE|
|Splitter (with version info)||LAV|
|Decoder (with version info)||LAV|
|DXVA2 Scaling Active||no|
|Aero / Desktop Composition||Off|
|Problem occurs with mode||all modes|
|GPU Driver Version||496|
Could you please be a bit more specific? What happens exactly if you try to use madVR? Does your computer explode? Do you get a blue screen of death? Does madVR crash? Do you get bad image quality?
Are you using Windows 10 or Windows 11?
||I am using WIN10 19043.1237, specifically it shows that it is opening when it is opened, then it automatically closes the player, MPC-HC and MPC-BE have tried. If you use the previous driver is able to play normally.|
Oh ok, can you try updating the official v0.92.17 build with the latest test build files from this zip?
Still same problem?
||Yes, the same problem again|
||Ok, I'll try the new drivers at some point in the near future. I could be Nvidia's fault, or mine, I've no idea.|
||how about the test|
||HDR through the display can add a function, the brightness of the film information is not uniform, the performance in windows will be overexposed, if you can set the brightness through should be much better|
||No time yet. But "soon".|
May I ask what exactly is this?
Is something like a beta update to 09217?
Does by any chance fixes the win11 problems?
Latest NVIDIA drivers (512.15) with a 1080ti work fine for me in 19044 Windows 10 and MPC-HC (with SVP4). Maybe it's the new "Optical Flow" feature for newer cards? Mine doesn't have it (Pascal chip).
Oh, I use HW accelerated decoding normally too. I just played around with d3d11 vs cuvid in LAV (cuvid used 5-10% less CPU).
I'll mention the last few driver versions before this worked fine for me too.
|2021-11-23 05:12||yudixiansheng||New Issue|
|2021-11-23 13:44||madshi||Note Added: 0002844|
|2021-11-23 13:44||madshi||Note Edited: 0002844|
|2021-11-23 14:12||yudixiansheng||Note Added: 0002845|
|2021-11-23 14:29||madshi||Note Added: 0002846|
|2021-11-23 15:47||yudixiansheng||Note Added: 0002847|
|2021-11-23 15:59||madshi||Note Added: 0002848|
|2021-11-27 06:32||yudixiansheng||Note Added: 0002849|
|2021-11-28 16:59||yudixiansheng||Note Added: 0002850|
|2021-11-30 16:07||madshi||Note Added: 0002851|
|2022-02-02 13:19||spmad||Note Added: 0002857|
|2022-04-09 04:27||EternalStudent07||Note Added: 0002871|