View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000655 | madVR | bug | public | 2020-12-10 18:26 | 2020-12-26 00:45 |
Reporter | huhn | Assigned To | madshi | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | x64 | OS | win 10 | OS Version | 19041 |
Summary | 0000655: madVR trys to use HDR with HLG metadata | ||||
Description | the internal mpc-be filter send HDR HLG metadata to madVR and madVR actually try to use it as HDR10: VIDEOINFOHEADER2: dwInterlaceFlags: 0x00000081 dwCopyProtectFlags: 0x00000000 dwPictAspectRatioX: 16 dwPictAspectRatioY: 9 dwControlFlags: 0x82422581 - VideoChromaSubsampling: 5 (MPEG-2) - NominalRange : 2 (16-235) - VideoTransferMatrix : 4 (BT.2020) - VideoLighting : 0 - VideoPrimaries : 9 (BT.2020) - VideoTransferFunction : 16 (ARIB STD-B67 (HLG)) dwReserved2: 0x00000000 the result is a very very bright image which i highly doubt is correct. | ||||
Steps To Reproduce | play an HLG file with MPC-BE internal filter. done that'S all it will even trigger HDR->SDR conversation. | ||||
Additional Information | i currently have the stable 0.92.17 but there are reports of 114 with the same "issue". | ||||
Tags | No tags attached. | ||||
madVR Version | 92.17 | ||||
Media Player (with version info) | mpc-be 1.5.6.5763 | ||||
Splitter (with version info) | 1.5.6.5763 | ||||
Decoder (with version info) | 1.5.6.5763 | ||||
Decoding | DXVA2 Native | ||||
Deinterlacing | none (progressive) | ||||
DXVA2 Scaling Active | yes | ||||
Aero / Desktop Composition | On | ||||
Problem occurs with mode | all modes | ||||
GPU Manufacturer | AMD | ||||
GPU Model | 5700 XT | ||||
GPU Driver Version | 2020.12.1 | ||||
|
Should be fixed in the latest test builds (see AVSForum). |
|
fixed thanks. if you didn't notice mpc-be mpcVR added HLG to HDR10 with great success: https://github.com/Aleksoid1978/VideoRenderer/blob/0.5.0/Shaders/d3d11/ps_convert_hlg_to_pq.hlsl i will inform nev that your renderer now excepts HLG metadata correctly so he doesn't have to block it for madVR anymore. |
Date Modified | Username | Field | Change |
---|---|---|---|
2020-12-10 18:26 | huhn | New Issue | |
2020-12-14 09:17 | madshi | Assigned To | => madshi |
2020-12-14 09:17 | madshi | Status | new => assigned |
2020-12-26 00:08 | madshi | Note Added: 0002762 | |
2020-12-26 00:08 | madshi | Status | assigned => resolved |
2020-12-26 00:08 | madshi | Resolution | open => fixed |
2020-12-26 00:45 | huhn | Note Added: 0002763 | |
2020-12-26 00:45 | huhn | Status | resolved => closed |