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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000554||madVR||bug||public||2018-04-25 12:16||2018-09-18 16:07|
|Status||closed||Resolution||no change required|
|Platform||Windows||OS||Windows 10 Pro||OS Version||1709|
|Summary||0000554: dropped frames just at start in D3D11, none in D3D9|
|Description||I also tried MPC-HC, similar, but even a bit worse.|
I use MPC-BE, LAV Filters and madVR for playing files in fullscreen.
If I set madVR to D3D9, no frames are dropped/delayed or repeated,
but if I set it to D3D11, I will get some dropped/delayed or repeated frames just at the beginning, during playback it is fine.
|Steps To Reproduce||I have set MPC-BE:|
- to launch files in fullscreen.
- to switch to the matching refresh rate (I know also madVR has this abilitiy, but for this scenario I need it in MPC-BE)
Then the delay time on the right to the refresh rate changer in MPC-BE must be set to 7 seconds or so, depends on the screen.
madVR is set up to "delay playback start until render queue is full"
As an alternative I use MPC-BE to play the file "0" times, so the refresh rate change is done and after that I hit space to initiate playback.
If I use D3D11 and do it that way I don't get any dropped/delayed or repeated frames at all, not at start and also not during playback.
|Additional Information||I need support.|
It is a bit hard to set up all programs just like me, maybe a exported settings file of MPC-BE will help you to set it up just like me?
|Tags||No tags attached.|
|Media Player (with version info)||MPC-BE 1.5.2 beta 3563|
|Splitter (with version info)||LAVFilters 0.71.0-34|
|Decoder (with version info)||LAVFilters 0.71.0-34|
|DXVA2 Scaling Active||yes|
|Aero / Desktop Composition||Off|
|Problem occurs with mode||all modes|
|GPU Model||RX480 8 GB|
|GPU Driver Version||18.3.4|
Dropped frames at the start of the movie are not nice, but not really a dramatic problem. Do you actually *see* the dropped frames? Or is it just the counter in the OSD you're worried about?
Usually the best approach is to let madVR switch the refresh rate/display mode, instead of MPC-BE. Have you tried that?
I saw often a framedrop in the first second (which was of course reported by stats of madVR) and I found the solution for it on my eqippment - I had to add more flushes of the GPU beside the default settings. It works like a charm now.
Do you plan to release new version this week?
|So I can close this bug report?|
Do you plan to release new version this week? :)
Yes, you can close it ;)
|No comment. :)|
|2018-04-25 12:16||Klaus1189||New Issue|
|2018-09-17 23:45||madshi||Note Added: 0002379|
|2018-09-17 23:45||madshi||Assigned To||=> madshi|
|2018-09-17 23:45||madshi||Status||new => feedback|
|2018-09-18 14:42||Klaus1189||Note Added: 0002387|
|2018-09-18 14:42||Klaus1189||Status||feedback => assigned|
|2018-09-18 15:12||madshi||Note Added: 0002388|
|2018-09-18 15:12||madshi||Status||assigned => feedback|
|2018-09-18 15:36||Klaus1189||Note Added: 0002389|
|2018-09-18 15:36||Klaus1189||Status||feedback => assigned|
|2018-09-18 16:06||madshi||Note Added: 0002390|
|2018-09-18 16:07||madshi||Status||assigned => closed|
|2018-09-18 16:07||madshi||Resolution||open => no change required|
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